Drag[en]gine Game Engine  1.21
deSynthesizerInstance Member List

This is the complete list of members for deSynthesizerInstance, including all inherited members.

AddReference()deObject
deObject()deObject
deResource(deResourceManager *resourceManager)deResource
deSynthesizerInstance(deSynthesizerInstanceManager *manager)deSynthesizerInstance
FreeReference()deObject
GenerateSound(void *buffer, int bufferSize, int offset, int samples)deSynthesizerInstance
GetControllerAt(int index) constdeSynthesizerInstance
GetControllerCount() constdeSynthesizerInstance
GetEngine() constdeResource
GetLLManagerNext() constdeResourceinline
GetLLManagerPrev() constdeResourceinline
GetPeerAudio() constdeSynthesizerInstanceinline
GetPeerSynthesizer() constdeSynthesizerInstanceinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
GetSampleCount() constdeSynthesizerInstanceinline
GetSynthesizer() constdeSynthesizerInstanceinline
IndexOfControllerNamed(const char *name) constdeSynthesizerInstance
MarkLeaking()deResource
NotifyControllerChangedAt(int index)deSynthesizerInstance
Ref typedefdeSynthesizerInstance
Reset()deSynthesizerInstance
SetLLManagerNext(deResource *resource)deResource
SetLLManagerPrev(deResource *resource)deResource
SetPeerAudio(deBaseAudioSynthesizerInstance *peer)deSynthesizerInstance
SetPeerSynthesizer(deBaseSynthesizerSynthesizerInstance *peer)deSynthesizerInstance
SetSampleCount(int sampleCount)deSynthesizerInstance
SetSynthesizer(deSynthesizer *synthesizer)deSynthesizerInstance
~deObject()deObjectprotectedvirtual
~deResource()deResourceprotectedvirtual
~deSynthesizerInstance()deSynthesizerInstanceprotectedvirtual