Drag[en]gine Game Engine  1.21
deEnvMapProbe Member List

This is the complete list of members for deEnvMapProbe, including all inherited members.

AddReference()deObject
deEnvMapProbe(deEnvMapProbeManager *manager)deEnvMapProbe
deObject()deObject
deResource(deResourceManager *resourceManager)deResource
FreeReference()deObject
GetEngine() constdeResource
GetImage() constdeEnvMapProbeinline
GetInfluenceBorderSize() constdeEnvMapProbeinline
GetInfluencePriority() constdeEnvMapProbeinline
GetLayerMask() constdeEnvMapProbeinline
GetLLManagerNext() constdeResourceinline
GetLLManagerPrev() constdeResourceinline
GetLLWorldNext() constdeEnvMapProbeinline
GetLLWorldPrev() constdeEnvMapProbeinline
GetOrientation() constdeEnvMapProbeinline
GetParentWorld() constdeEnvMapProbeinline
GetPeerGraphic() constdeEnvMapProbeinline
GetPosition() constdeEnvMapProbeinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
GetScaling() constdeEnvMapProbeinline
GetShapeListInfluence()deEnvMapProbeinline
GetShapeListInfluence() constdeEnvMapProbeinline
GetShapeListReflectionMask()deEnvMapProbeinline
GetShapeListReflectionMask() constdeEnvMapProbeinline
GetShapeReflection() constdeEnvMapProbeinline
MarkLeaking()deResource
NotifyShapeListInfluenceChanged()deEnvMapProbe
NotifyShapeReflectionChanged()deEnvMapProbe
Ref typedefdeEnvMapProbe
SetImage(deImage *image)deEnvMapProbe
SetInfluenceBorderSize(float borderSize)deEnvMapProbe
SetInfluencePriority(int priority)deEnvMapProbe
SetLayerMask(const decLayerMask &layerMask)deEnvMapProbe
SetLLManagerNext(deResource *resource)deResource
SetLLManagerPrev(deResource *resource)deResource
SetLLWorldNext(deEnvMapProbe *instance)deEnvMapProbe
SetLLWorldPrev(deEnvMapProbe *instance)deEnvMapProbe
SetOrientation(const decQuaternion &orientation)deEnvMapProbe
SetParentWorld(deWorld *world)deEnvMapProbe
SetPeerGraphic(deBaseGraphicEnvMapProbe *peer)deEnvMapProbe
SetPosition(const decDVector &position)deEnvMapProbe
SetScaling(const decVector &scaling)deEnvMapProbe
SetShapeReflection(decShape *shape)deEnvMapProbe
~deEnvMapProbe()deEnvMapProbeprotectedvirtual
~deObject()deObjectprotectedvirtual
~deResource()deResourceprotectedvirtual