Drag[en]gine Game Engine  1.21
deDebugDrawer Member List

This is the complete list of members for deDebugDrawer, including all inherited members.

AddReference()deObject
AddShape(deDebugDrawerShape *shape)deDebugDrawer
deDebugDrawer(deDebugDrawerManager *manager)deDebugDrawer
deObject()deObject
deResource(deResourceManager *resourceManager)deResource
FreeReference()deObject
GetEngine() constdeResource
GetLLManagerNext() constdeResourceinline
GetLLManagerPrev() constdeResourceinline
GetLLWorldNext() constdeDebugDrawerinline
GetLLWorldPrev() constdeDebugDrawerinline
GetOrientation() constdeDebugDrawerinline
GetParentWorld() constdeDebugDrawerinline
GetPeerGraphic() constdeDebugDrawerinline
GetPosition() constdeDebugDrawerinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
GetScale() constdeDebugDrawerinline
GetShapeAt(int index) constdeDebugDrawer
GetShapeCount() constdeDebugDrawer
GetVisible() constdeDebugDrawerinline
GetXRay() constdeDebugDrawerinline
HasShape(deDebugDrawerShape *shape) constdeDebugDrawer
IndexOfShape(deDebugDrawerShape *shape) constdeDebugDrawer
MarkLeaking()deResource
NotifyShapeColorChanged()deDebugDrawer
NotifyShapeContentChanged()deDebugDrawer
NotifyShapeGeometryChanged()deDebugDrawer
NotifyShapeLayoutChanged()deDebugDrawer
Ref typedefdeDebugDrawer
RemoveAllShapes()deDebugDrawer
RemoveShape(deDebugDrawerShape *shape)deDebugDrawer
RemoveShapeFrom(int index)deDebugDrawer
SetLLManagerNext(deResource *resource)deResource
SetLLManagerPrev(deResource *resource)deResource
SetLLWorldNext(deDebugDrawer *debugDrawer)deDebugDrawer
SetLLWorldPrev(deDebugDrawer *debugDrawer)deDebugDrawer
SetOrientation(const decQuaternion &orientation)deDebugDrawer
SetParentWorld(deWorld *world)deDebugDrawer
SetPeerGraphic(deBaseGraphicDebugDrawer *peer)deDebugDrawer
SetPosition(const decDVector &position)deDebugDrawer
SetScale(const decVector &scale)deDebugDrawer
SetVisible(bool visible)deDebugDrawer
SetXRay(bool xray)deDebugDrawer
~deDebugDrawer()deDebugDrawerprotectedvirtual
~deObject()deObjectprotectedvirtual
~deResource()deResourceprotectedvirtual