Drag[en]gine Game Engine  1.21
deComponent Member List

This is the complete list of members for deComponent, including all inherited members.

AddDecal(deDecal *decal)deComponent
AddReference()deObject
CopyBonesToComponent(deComponent &component)deComponent
deComponent(deComponentManager *manager, deModel *model, deSkin *skin)deComponent
deObject()deObject
deResource(deResourceManager *resourceManager)deResource
emhDynamic enum valuedeComponent
emhJittering enum valuedeComponent
emhStationary enum valuedeComponent
eMovementHints enum namedeComponent
FindDecalsAt(const decVector &point, deDecalList &list) constdeComponent
FindDecalsTouching(decShape *shape, deDecalList &list) constdeComponent
FreeReference()deObject
GetAnimator() constdeComponentinline
GetAnimatorTask() constdeComponentinline
GetAudioModel() constdeComponentinline
GetBoneAt(int index) constdeComponent
GetBoneCount() constdeComponentinline
GetDecalCount() constdeComponentinline
GetDynamicSkin() constdeComponentinline
GetEnableGI() constdeComponentinline
GetEngine() constdeResource
GetHintGIImportance() constdeComponentinline
GetHintMovement() constdeComponentinline
GetInverseMatrix()deComponent
GetLayerMask() constdeComponentinline
GetLLManagerNext() constdeResourceinline
GetLLManagerPrev() constdeResourceinline
GetLLWorldNext() constdeComponentinline
GetLLWorldPrev() constdeComponentinline
GetMatrix()deComponent
GetModel() constdeComponentinline
GetOcclusionMesh() constdeComponentinline
GetOrientation() constdeComponentinline
GetParentWorld() constdeComponentinline
GetPeerAnimator() constdeComponentinline
GetPeerAudio() constdeComponentinline
GetPeerGraphic() constdeComponentinline
GetPeerPhysics() constdeComponentinline
GetPosition() constdeComponentinline
GetRefCount() constdeObjectinline
GetResourceManager() constdeResourceinline
GetRig() constdeComponentinline
GetRootDecal() constdeComponentinline
GetScaling() constdeComponentinline
GetSkin() constdeComponentinline
GetTextureAt(int index) constdeComponent
GetTextureCount() constdeComponentinline
GetVertexPositionSetCount() constdeComponentinline
GetVertexPositionSetWeightAt(int index) constdeComponent
GetVisible() constdeComponentinline
IndexOfTextureClosestTo(const decVector &position, float radius) constdeComponent
InvalidateBones()deComponent
InvalidateExtends()deComponent
InvalidateMesh()deComponent
MarkLeaking()deResource
NotifyTextureChanged(int index) constdeComponent
PrepareBones()deComponent
PrepareMatrix()deComponent
Ref typedefdeComponent
RemoveAllDecals()deComponent
RemoveDecal(deDecal *decal)deComponent
SetAnimator(deAnimator *animator)deComponent
SetAnimatorTask(deParallelTask *task)deComponent
SetAudioModel(deModel *model)deComponent
SetDynamicSkin(deDynamicSkin *dynamicSkin)deComponent
SetEnableGI(bool enable)deComponent
SetHintGIImportance(int importance)deComponent
SetHintMovement(eMovementHints hint)deComponent
SetLayerMask(const decLayerMask &layerMask)deComponent
SetLLManagerNext(deResource *resource)deResource
SetLLManagerPrev(deResource *resource)deResource
SetLLWorldNext(deComponent *component)deComponent
SetLLWorldPrev(deComponent *component)deComponent
SetModel(deModel *model)deComponent
SetModelAndSkin(deModel *model, deSkin *skin)deComponent
SetModelKeepTextures(deModel *model)deComponent
SetOcclusionMesh(deOcclusionMesh *occmesh)deComponent
SetOrientation(const decQuaternion &orientation)deComponent
SetParentWorld(deWorld *world)deComponent
SetPeerAnimator(deBaseAnimatorComponent *peer)deComponent
SetPeerAudio(deBaseAudioComponent *peer)deComponent
SetPeerGraphic(deBaseGraphicComponent *peer)deComponent
SetPeerPhysics(deBasePhysicsComponent *peer)deComponent
SetPosition(const decDVector &pos)deComponent
SetRig(deRig *rig)deComponent
SetScaling(const decVector &scale)deComponent
SetSkin(deSkin *skin)deComponent
SetVertexPositionSetWeightAt(int index, float weight)deComponent
SetVisible(bool visible)deComponent
UpdateBoneAt(int index)deComponent
ValidateBones()deComponent
WaitAnimatorTaskFinished()deComponent
~deComponent()deComponentprotectedvirtual
~deObject()deObjectprotectedvirtual
~deResource()deResourceprotectedvirtual