Drag[en]gine Game Engine
1.21
deComponent Member List
This is the complete list of members for
deComponent
, including all inherited members.
AddDecal
(deDecal *decal)
deComponent
AddReference
()
deObject
CopyBonesToComponent
(deComponent &component)
deComponent
deComponent
(deComponentManager *manager, deModel *model, deSkin *skin)
deComponent
deObject
()
deObject
deResource
(deResourceManager *resourceManager)
deResource
emhDynamic
enum value
deComponent
emhJittering
enum value
deComponent
emhStationary
enum value
deComponent
eMovementHints
enum name
deComponent
FindDecalsAt
(const decVector &point, deDecalList &list) const
deComponent
FindDecalsTouching
(decShape *shape, deDecalList &list) const
deComponent
FreeReference
()
deObject
GetAnimator
() const
deComponent
inline
GetAnimatorTask
() const
deComponent
inline
GetAudioModel
() const
deComponent
inline
GetBoneAt
(int index) const
deComponent
GetBoneCount
() const
deComponent
inline
GetDecalCount
() const
deComponent
inline
GetDynamicSkin
() const
deComponent
inline
GetEnableGI
() const
deComponent
inline
GetEngine
() const
deResource
GetHintGIImportance
() const
deComponent
inline
GetHintMovement
() const
deComponent
inline
GetInverseMatrix
()
deComponent
GetLayerMask
() const
deComponent
inline
GetLLManagerNext
() const
deResource
inline
GetLLManagerPrev
() const
deResource
inline
GetLLWorldNext
() const
deComponent
inline
GetLLWorldPrev
() const
deComponent
inline
GetMatrix
()
deComponent
GetModel
() const
deComponent
inline
GetOcclusionMesh
() const
deComponent
inline
GetOrientation
() const
deComponent
inline
GetParentWorld
() const
deComponent
inline
GetPeerAnimator
() const
deComponent
inline
GetPeerAudio
() const
deComponent
inline
GetPeerGraphic
() const
deComponent
inline
GetPeerPhysics
() const
deComponent
inline
GetPosition
() const
deComponent
inline
GetRefCount
() const
deObject
inline
GetResourceManager
() const
deResource
inline
GetRig
() const
deComponent
inline
GetRootDecal
() const
deComponent
inline
GetScaling
() const
deComponent
inline
GetSkin
() const
deComponent
inline
GetTextureAt
(int index) const
deComponent
GetTextureCount
() const
deComponent
inline
GetVertexPositionSetCount
() const
deComponent
inline
GetVertexPositionSetWeightAt
(int index) const
deComponent
GetVisible
() const
deComponent
inline
IndexOfTextureClosestTo
(const decVector &position, float radius) const
deComponent
InvalidateBones
()
deComponent
InvalidateExtends
()
deComponent
InvalidateMesh
()
deComponent
MarkLeaking
()
deResource
NotifyTextureChanged
(int index) const
deComponent
PrepareBones
()
deComponent
PrepareMatrix
()
deComponent
Ref
typedef
deComponent
RemoveAllDecals
()
deComponent
RemoveDecal
(deDecal *decal)
deComponent
SetAnimator
(deAnimator *animator)
deComponent
SetAnimatorTask
(deParallelTask *task)
deComponent
SetAudioModel
(deModel *model)
deComponent
SetDynamicSkin
(deDynamicSkin *dynamicSkin)
deComponent
SetEnableGI
(bool enable)
deComponent
SetHintGIImportance
(int importance)
deComponent
SetHintMovement
(eMovementHints hint)
deComponent
SetLayerMask
(const decLayerMask &layerMask)
deComponent
SetLLManagerNext
(deResource *resource)
deResource
SetLLManagerPrev
(deResource *resource)
deResource
SetLLWorldNext
(deComponent *component)
deComponent
SetLLWorldPrev
(deComponent *component)
deComponent
SetModel
(deModel *model)
deComponent
SetModelAndSkin
(deModel *model, deSkin *skin)
deComponent
SetModelKeepTextures
(deModel *model)
deComponent
SetOcclusionMesh
(deOcclusionMesh *occmesh)
deComponent
SetOrientation
(const decQuaternion &orientation)
deComponent
SetParentWorld
(deWorld *world)
deComponent
SetPeerAnimator
(deBaseAnimatorComponent *peer)
deComponent
SetPeerAudio
(deBaseAudioComponent *peer)
deComponent
SetPeerGraphic
(deBaseGraphicComponent *peer)
deComponent
SetPeerPhysics
(deBasePhysicsComponent *peer)
deComponent
SetPosition
(const decDVector &pos)
deComponent
SetRig
(deRig *rig)
deComponent
SetScaling
(const decVector &scale)
deComponent
SetSkin
(deSkin *skin)
deComponent
SetVertexPositionSetWeightAt
(int index, float weight)
deComponent
SetVisible
(bool visible)
deComponent
UpdateBoneAt
(int index)
deComponent
ValidateBones
()
deComponent
WaitAnimatorTaskFinished
()
deComponent
~deComponent
()
deComponent
protected
virtual
~deObject
()
deObject
protected
virtual
~deResource
()
deResource
protected
virtual
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1.9.1