Drag[en]gine Game Engine
1.21
deColliderCollisionTest Member List
This is the complete list of members for
deColliderCollisionTest
, including all inherited members.
AddCollisionInfo
(deCollisionInfo *info)
deColliderCollisionTest
AddReference
()
deObject
deColliderCollisionTest
()
deColliderCollisionTest
deColliderCollisionTest
(const deColliderCollisionTest &collisionTester)
deColliderCollisionTest
deObject
()
deObject
FreeReference
()
deObject
GetBone
() const
deColliderCollisionTest
inline
GetCollider
() const
deColliderCollisionTest
inline
GetCollisionFilter
() const
deColliderCollisionTest
inline
GetCollisionInfoAt
(int index) const
deColliderCollisionTest
GetCollisionInfoCount
() const
deColliderCollisionTest
GetComponent
() const
deColliderCollisionTest
inline
GetDirection
() const
deColliderCollisionTest
inline
GetEnabled
() const
deColliderCollisionTest
inline
GetLocalDirection
() const
deColliderCollisionTest
inline
GetOrientation
() const
deColliderCollisionTest
inline
GetOrigin
() const
deColliderCollisionTest
inline
GetRefCount
() const
deObject
inline
GetTestDirection
() const
deColliderCollisionTest
inline
GetTestOrientation
() const
deColliderCollisionTest
inline
GetTestOrigin
() const
deColliderCollisionTest
inline
GetTouchSensor
() const
deColliderCollisionTest
inline
operator=
(const deColliderCollisionTest &collisionTest)
deColliderCollisionTest
Ref
typedef
deColliderCollisionTest
RemoveAllCollisionInfo
()
deColliderCollisionTest
SetBone
(const char *name)
deColliderCollisionTest
SetCollider
(deCollider *collider)
deColliderCollisionTest
SetCollisionFilter
(const decCollisionFilter &filter)
deColliderCollisionTest
SetComponent
(deComponent *component)
deColliderCollisionTest
SetDirection
(const decVector &direction)
deColliderCollisionTest
SetEnabled
(bool enabled)
deColliderCollisionTest
SetLocalDirection
(bool localDirection)
deColliderCollisionTest
SetOrientation
(const decQuaternion &orientation)
deColliderCollisionTest
SetOrigin
(const decVector &origin)
deColliderCollisionTest
SetTestDirection
(const decDVector &direction)
deColliderCollisionTest
SetTestOrientation
(const decQuaternion &orientation)
deColliderCollisionTest
SetTestOrigin
(const decDVector &origin)
deColliderCollisionTest
SetTouchSensor
(deTouchSensor *touchSensor)
deColliderCollisionTest
~deColliderCollisionTest
()
deColliderCollisionTest
protected
virtual
~deObject
()
deObject
protected
virtual
Generated by
1.9.1