Drag[en]gine Game Engine  1.21
deColliderAttachment Member List

This is the complete list of members for deColliderAttachment, including all inherited members.

CanAttachResource(const deResource &resource)deColliderAttachmentstatic
deColliderAttachment(deResource *resource)deColliderAttachment
eatBone enum valuedeColliderAttachment
eatRelativeMovement enum valuedeColliderAttachment
eatRig enum valuedeColliderAttachment
eatStatic enum valuedeColliderAttachment
eAttachType enum namedeColliderAttachment
eatWeight enum valuedeColliderAttachment
GetAttachType() constdeColliderAttachmentinline
GetNoScaling() constdeColliderAttachmentinline
GetOrientation() constdeColliderAttachmentinline
GetPosition() constdeColliderAttachmentinline
GetResource() constdeColliderAttachmentinline
GetScaling() constdeColliderAttachmentinline
GetTrackBone() constdeColliderAttachmentinline
GetWeightCount() constdeColliderAttachmentinline
GetWeights() constdeColliderAttachmentinline
SetAttachType(eAttachType attachType)deColliderAttachment
SetNoScaling(bool noScaling)deColliderAttachment
SetOrientation(const decQuaternion &orientation)deColliderAttachment
SetPosition(const decVector &position)deColliderAttachment
SetScaling(const decVector &scaling)deColliderAttachment
SetTrackBone(const char *bone)deColliderAttachment
SetWeightCount(int count)deColliderAttachment
~deColliderAttachment()deColliderAttachment