Drag[en]gine Game Engine
1.21
deCamera Member List
This is the complete list of members for
deCamera
, including all inherited members.
AddEffect
(deEffect *effect)
deCamera
AddReference
()
deObject
deCamera
(deCameraManager *manager)
deCamera
deObject
()
deObject
deResource
(deResourceManager *resourceManager)
deResource
FreeReference
()
deObject
GetAdaptionTime
() const
deCamera
inline
GetBloomBlend
() const
deCamera
inline
GetBloomIntensity
() const
deCamera
inline
GetBloomSize
() const
deCamera
inline
GetBloomStrength
() const
deCamera
inline
GetEffectAt
(int index) const
deCamera
GetEffectCount
() const
deCamera
GetEnableGI
() const
deCamera
inline
GetEnableHDRR
() const
deCamera
inline
GetEngine
() const
deResource
GetExposure
() const
deCamera
inline
GetFov
() const
deCamera
inline
GetFovRatio
() const
deCamera
inline
GetHighestIntensity
() const
deCamera
inline
GetImageDistance
() const
deCamera
inline
GetLayerMask
()
deCamera
inline
GetLayerMask
() const
deCamera
inline
GetLLManagerNext
() const
deResource
inline
GetLLManagerPrev
() const
deResource
inline
GetLLWorldNext
() const
deCamera
inline
GetLLWorldPrev
() const
deCamera
inline
GetLowestIntensity
() const
deCamera
inline
GetOrientation
() const
deCamera
inline
GetParentWorld
() const
deCamera
inline
GetPeerGraphic
() const
deCamera
inline
GetPosition
() const
deCamera
inline
GetRefCount
() const
deObject
inline
GetResourceManager
() const
deResource
inline
GetToneMapCurve
() const
deCamera
inline
GetViewDistance
() const
deCamera
inline
GetWhiteIntensity
() const
deCamera
inline
MarkLeaking
()
deResource
NotifyLayerMaskChanged
()
deCamera
Ref
typedef
deCamera
RemoveAllEffects
()
deCamera
RemoveEffect
(deEffect *effect)
deCamera
ResetAdaptedIntensity
()
deCamera
SetAdaptionTime
(float adaptionTime)
deCamera
SetBloomBlend
(float blend)
deCamera
SetBloomIntensity
(float intensity)
deCamera
SetBloomSize
(float size)
deCamera
SetBloomStrength
(float strength)
deCamera
SetEnableGI
(bool enable)
deCamera
SetEnableHDRR
(bool enable)
deCamera
SetExposure
(float exposure)
deCamera
SetFov
(float fov)
deCamera
SetFovRatio
(float ratio)
deCamera
SetHighestIntensity
(float highestIntensity)
deCamera
SetImageDistance
(float distance)
deCamera
SetLLManagerNext
(deResource *resource)
deResource
SetLLManagerPrev
(deResource *resource)
deResource
SetLLWorldNext
(deCamera *camera)
deCamera
SetLLWorldPrev
(deCamera *camera)
deCamera
SetLowestIntensity
(float lowestIntensity)
deCamera
SetOrientation
(const decQuaternion &orientation)
deCamera
SetParentWorld
(deWorld *world)
deCamera
SetPeerGraphic
(deBaseGraphicCamera *peer)
deCamera
SetPosition
(const decDVector &position)
deCamera
SetToneMapCurve
(const decCurveBezier &curve)
deCamera
SetViewDistance
(float distance)
deCamera
SetWhiteIntensity
(float intensity)
deCamera
~deCamera
()
deCamera
protected
virtual
~deObject
()
deObject
protected
virtual
~deResource
()
deResource
protected
virtual
Generated by
1.9.1